// Fig. 4.7: RandomInt.java // Shifted, scaled random integers import java.awt.Graphics; import java.applet.Applet; public class RandomInt extends Applet { public void paint( Graphics g ) { int xPosition = 25; int yPosition = 25; int value; for ( int i = 1; i <= 20; i++ ) { value = 1 + (int) ( Math.random() * 6 ); g.drawString( Integer.toString( value ), xPosition, yPosition ); if ( i % 5 != 0 ) xPosition += 40; else { xPosition = 25; yPosition += 15; } } } }