// Persistence Of Vision raytracer version 3.1.a global_settings { max_trace_level 100 } #include "finish.inc" #include "textures.inc" #include "colors.inc" #include "cell600-dual.inc" background { color White } /* camera { location <0,0,-2> look_at <0,0,0> rotate <0,0,0> angle 60 } */ /* OK octahedron camera { location <0,0,-3.5> look_at <0,0,0> rotate <70,-30,150> angle 45 } */ camera { location <0,0,-3> look_at <0,0,0> rotate <0,7.5,-30> angle 55 } light_source { <0, 1, -10> White } light_source { <-10, 0, -10> White } light_source { < 10, 0, -10> White }