// POVRAY header for triangulations camera { location <1.5000,4.0000,-1.5000> look_at <0.0000,0.0000,-0.0000> } light_source { <2.5000,5.0000,0.0000> color rgb <0.8,0.8,0.8> } light_source { <0.000,5.0000,0.0000> color rgb <0.4,0.4,0.4> } light_source { <0.000,5.0000,-2.0000> color rgb <0.5,0.5,0.5> } plane { <0.0000,1.0000,-0.0000>, -6 pigment { checker color rgb <1.0, 1.0, 1.0> color rgb <0.8, 0.9, 1.0> } }