// Last edited on 2020-11-08 18:51:05 by jstolfi // from detail.pov #declare win_rad = vlength( < 6.179, 8.739, 0.000 > ); // Background object #declare scene_bg_rotate = < 000, 000, 000 >; #declare scene_bg_scale = 1.0; #declare scene_bg_pos = < 00.0, 00.0, 00.0 >; // Middleground object #declare scene_mg_rotate = < 000, 000, 000 >; #declare scene_mg_scale = 1.0; #declare scene_mg_pos = < 00.0, 00.0, 00.0 >; // Foreground object #declare scene_fg_rotate = < 000, 000, 000 >; #declare scene_fg_scale = 1.0; #declare scene_fg_pos = < 00.0, 00.0, 00.0 >; // Whole scene #declare scene_rotate = < 000, 000, 000 >; #declare scene_scale = 1.0; #declare scene_pos = < 000.0, 000.0, 000.0 >;