#declare highlight_color = color rgb <1.00, 1.00, 1.00>; #include "textures/lacquers.inc" #include "textures/metals.inc" #declare abacus_unit_slider_texture = texture{ texture_lacquer_ltblue } #declare abacus_unit_slider_interior = interior{} #declare abacus_five_slider_texture = texture{ texture_lacquer_ltred } #declare abacus_five_slider_interior = interior{} #declare ring_i_ridge_texture = texture{ texture_lacquer_blue } #declare ring_m_ridge_texture = texture{ texture_lacquer_red } #declare ring_o_ridge_texture = texture{ texture_lacquer_blue } #declare ring_i_legend_texture = texture{ texture_lacquer_blue } #declare ring_o_legend_texture = texture{ texture_lacquer_red }