// Objects for testing the camera's field of view // Last edited on 2019-04-08 01:56:44 by stolfilocal #declare camera_test_obj = union{ cylinder{ <0,0,0> + 30*vnormalize(camera_dir), <0,0,0>, scene_radius bulb_tx( < 1.000, 0.800, 0.300 > ) } box{ < -0.495 * camera_field_width, 10, -0.495 * camera_field_height >, < +0.495 * camera_field_width, -100, +0.495 * camera_field_height > bulb_tx( < 0.200, 0.850, 0.000 > ) } box{ < -0.245 * camera_field_width, 20, -0.245 * camera_field_height >, < +0.245 * camera_field_width, -200, +0.245 * camera_field_height > bulb_tx( < 0.850, 0.200, 0.000 > ) } }