PROG = ../SOLgnu/MakeTexture2D MKF = Makefile TEXTURES = \ Ripple-A.pgm \ Waves-A.pgm \ BigWave-A.pgm \ Swirl-A.pgm \ Squares-A.pgm \ Rings-A.pgm \ Ringlets-A.pgm \ Disk-A.pgm \ FTest-A.pgm .PHONY: all all: $(TEXTURES) Ripple-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName Ripple \ -size 512 512 -offset 0 \ -repeat 1 1 \ -field Ripple 255 0.189207115 && \ showpics Ripple Waves-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName Waves \ -size 64 64 -offset 12 \ -repeat 2 2 \ -field Wave 005 007 \ -writePS && \ showpics Waves BigWave-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName BigWave \ -size 64 64 -offset 0 \ -repeat 1 1 \ -field Wave 002 003 && \ showpics BigWave Swirl-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName Swirl \ -size 64 64 -offset 32 \ -repeat 2 2 \ -field Swirl && \ showpics Swirl Squares-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName Squares \ -size 64 64 -offset 32 \ -repeat 2 2 \ -field Squares 3 20 0.462512 && \ showpics Squares Rings-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName Rings \ -size 64 55 -offset 32 \ -repeat 2 2 \ -field Rings 15 20 && \ showpics Rings Disk-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName Disk \ -size 64 64 -offset 0 \ -repeat 1 1 \ -field Rings 0.5 20 && \ showpics Disk Ring-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName Ring \ -size 64 64 -offset 0 \ -repeat 1 1 \ -field Rings 20 30 && \ showpics Ring HalfRing-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName HalfRing \ -size 64 64 -offset 0 \ -repeat 1 1 \ -field Rings 20 30 half && \ showpics HalfRing Square-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName Square \ -size 64 64 -offset 0 \ -repeat 1 1 \ -field Squares 1 20 0.462512 && \ showpics Square Ringlets-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName Ringlets \ -size 64 40 -offset 33 \ -repeat 4 7 \ -field Rings 10 19 && \ showpics Ringlets FTest-A.pgm: $(PROG) $(MKF) ;\ nice $(PROG) \ -outName FTest \ -size 120 120 -offset 0 \ -repeat 1 1 \ -field FTest && \ showpics FTest