// The orb - globe with gridlines // Last edited on 2020-11-08 18:02:20 by jstolfi // Requires // orb_land_texture // orb_sea_texture // orb_grid_texture // orb_dot_texture // orb_focus_lon // orb_focus_lat // Defines // orb #declare orb = union{ sphere{ < 0, 0, 0>, 0.95 texture { orb_sea_texture } } sphere{ < 0, 0, 0>, 1 texture { orb_land_texture } // pole on Y axis rotate < 000, - orb_focus_lon, 000 > // Bring focus into YZ-plane rotate < orb_focus_lat, 000, 000 > // Bring focus over Z axis } }