// Test scene: ring sample // Last edited on 1999-02-13 14:40:00 by stolfi // Requires // sib_ring_light_color // ring_pebble_size // Defines // scene = the scene object #include "sib-sky.inc" // THE SCENE // Particles #include "pebbles.incx" #declare ring_pebble_size = 0.10; #include "pebsamples.incx" #declare scene = union{ object{ pebsamples rotate < 000, 000, 090 > } plane{ < 0,0,1>, -0.3 texture{ pigment{ color rgb <0.8, 0.9, 1.0> } finish{ diffuse 0.9 ambient 0.1 } } } light_source { < +1450, +1250, +0600 > color rgb sib_ring_light_color } rotate < 000, 045, 000 > translate < 00.0, 00.0, -0.5 > } // TEXT OVERLAY #declare overlay = object{ empty } #declare overlay_height = 1; #declare overlay_width = 1; #declare overlay_rel_dist = 0.8;