/* Generating POV-ray description of a mesh of triangles. */ /* Last edited on 2005-08-26 15:45:12 by stolfi */ #ifndef mesh_pov_H #define mesh_pov_H #include #include #include #include #include #include #include #include #include #include #include void pov_mesh(FILE *fpov, mesh_t *tri, int N, double radius); /* Writes to {fpov} a POV-ray description of the mesh {tri}. Each triangle is split into {N^2} trianglets. Edges and vertices are rendered as cylinders and balls with the given {radius}. */ #endif