top.vertex[i] = Org(top.vref[i]) top.face[i] = FceF(top.fref[i]) top.edge[i] = EdgE(top.eref[i]) top.polyhedron[i] = Pneg(top.pref[i]) top.out = top.vref top.region[i] = Srot(top.pref[i]) Triangulation.MakeFacetEdge = Octf.MakeRawFacetEdge + Map.MakeEdge