// Last edited on 2021-04-05 02:36:12 by jstolfi // Woodworking project: drawer chest(s) to put under Fercar bench. #version 3.7; global_settings{ max_trace_level 6 assumed_gamma 1.0 } background{ color rgb < 0.75, 0.80, 0.85 > } #include "js_texture_macros.inc" #include "write_pieces.inc" // Fudge factors for proper CSG: #declare eps = 0.001; #declare eps3 = < eps, eps, eps >; #fopen pieces "out/pieces.txt" write // For {write_pieces}. // ---------------------------------------------------------------------- // THING TO SHOW #include "compost_bin.inc" #declare view = 0; // Top right from front. // #declare view = 8; // Top right edge middle from back. #declare xplode = 1.0; // Relative explosion amount (global). #local thing = object{ compost_bin( "C" ) } // ---------------------------------------------------------------------- #include "camlight.inc" #include "standard_view.inc" standard_view(thing, true, true, view) #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera, z, intens_luz)