// Defines a rough glass texture // Last edited on 1999-02-07 00:10:30 by stolfi // Requires // texture_highlight-color // texture_glass_color // Defines // texture_glass_smooth #declare texture_glass_rough = texture{ pigment{ color texture_glass_color filter 1.00 } finish{ diffuse 0 ambient 0 } } texture{ pigment{ color texture_highlight_color filter 0.70 } finish{ diffuse 0 ambient 0 specular 0.5 roughness 0.1 } }