// Last edited on DATE TIME by USER // Frame: matte white // Sticks: matte white #declare highlight_color = color rgb <1.00, 1.00, 1.00>; #declare matte_color = color rgb <1.00, 1.00, 1.00>; #include "textures/matte.inc" #declare abacus_frame_texture = texture{ texture_matte } #declare abacus_stick_texture = texture{ texture_matte }