// Bamboo textures for the DCC abacus // // Assumes defined // // highlight_color // bamboo_color // // Defines // // texture_bamboo #declare texture_bamboo = texture{ pigment{ color bamboo_color } normal{ wrinkles 0.2 scale <0.01, 0.01, 0.50> } finish {diffuse 0.95 ambient 0.05} rotate <0, 90, 0> } texture{ pigment{color highlight_color filter 0.80} normal{ wrinkles 0.2 scale <0.50, 0.01, 0.01> } finish {diffuse 0.0 ambient 0.0 specular 0.2 roughness 0.05} }