Radiance Interpolants for Interactive Scene Editing and Ray Tracing (1999)  (Make Corrections)  (1 citation)
Kavita Bala
ACM Transactions on Graphics

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Abstract: Ray tracers are usually regarded as off-line rendering algorithms that are too slow for interactive use. This thesis introduces techniques to accelerate ray tracing and to support interactive editing of ray-traced scenes. These techniques should be useful in many applications, such as architectural walk-throughs, modeling, and games, and will enhance both interactive and batch rendering. This thesis introduces radiance interpolants: radiance samples that can be used to rapidly approximate... (Update)

Context of citations to this paper:   More

...if an interpolated surface needs to be occluded by a surface not visible in both of the key frames, then errors will result. Recent work of [8] exploits both temporal and spatial coherence to accel erate ray traced animation sequences in which the viewer is allowed to move....

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BibTeX entry:   (Update)

Bala, Kavita "Radiance Interpolants for Interactive Scene Editing and Ray Tracing" Doctorate, Department of Computer Science and Electrical En- gineering, Massachusetts Institute of Technology (MIT). 1999 http://citeseer.nj.nec.com/article/bala99radiance.html   More

@article{ bala99radiance,
    author = "Kavita Bala and Julie Dorsey and Seth Teller",
    title = "Radiance interpolants for accelerated bounded-error ray tracing",
    journal = "ACM Transactions on Graphics",
    volume = "18",
    number = "3",
    pages = "213--256",
    year = "1999",
    url = "citeseer.nj.nec.com/article/bala99radiance.html" }
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Documents on the same site (http://www.graphics.cornell.edu/~kb/publications.html):   More
Interactive Direct Lighting in Dynamic Scenes - Fernandez, Bala, Piccolott..   (Correct)
Bounded-Error Interactive Ray Tracing - Bala, Dorsey, Teller (1998)   (Correct)
Conservative Interpolants for Ray Tracing - Teller, Bala, al. (1996)   (Correct)

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