Texture Synthesis over Arbitrary Manifold Surfaces (2001)  (Make Corrections)  (5 citations)
Li-Yi Wei, Marc Levoy
SIGGRAPH 2001, Computer Graphics Proceedings

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Abstract: Algorithms exist for synthesizing a wide variety of textures over rectangular domains. However, it remains difficult to synthesize general textures over arbitrary manifold surfaces. In this paper, we present a solution to this problem for surfaces defined by dense polygon meshes. Our solution extends Wei and Levoy's texture synthesis method [25] by generalizing their definition of search neighborhoods. For each mesh vertex, we establish a local parameterization surrounding the vertex, use this... (Update)

Context of citations to this paper:   More

.... Such parameterizations are essential for operations such as texture mapping [1, 6, 9, 11, 14, 21] texture synthesis on surfaces [17, 19, 20], interactive 3D painting [7] remeshing and multi resolution analysis [2, 8, 18] mesh compression [4, 16] and digital geometry...

...an RBF scattered data interpolation approach, where distances are determined using Dijkstra s algorithm on the edge graph. Wei and Levoy [WeL01] use a relaxation technique to generate a smooth vector field. The energy functional takes into account different types of symmetries....

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Vector Field Visualization using Markov Random Field Texture .. - Taponecco, Alexa   (Correct)
Direction Fields over Point-Sampled Geometry - Alexa, Klug, Stoll (2003)   (Correct)
Bounded-distortion Piecewise Mesh Parameterization - Daniel   (Correct)

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0.7:   Lapped Textures - Praun, Finkelstein, Hoppe (2000)   (Correct)
0.3:   Texture Particles - Dischler, al. (2002)   (Correct)
0.2:   Image Quilting for Texture Synthesis and Transfer - Efros, Freeman (2001)   (Correct)

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4:   Texture synthesis on surfaces (context) - Turk
3:   Fast texture synthesis using tree-structured vector quantization - Wei, Levoy - 2000
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BibTeX entry:   (Update)

Li-Yi Wei and Marc Levoy. Texture Synthesis Over Arbitrary Manifold Surfaces. Proceedings of SIGGRAPH 2001, pages 355--360, August 2001. 2 http://citeseer.nj.nec.com/wei01texture.html   More

@inproceedings{ wei01texture,
    author = "Li-Yi Wei and Marc Levoy",
    title = "Texture Synthesis Over Arbitrary Manifold Surfaces",
    booktitle = "{SIGGRAPH} 2001, Computer Graphics Proceedings",
    publisher = "ACM Press / ACM SIGGRAPH",
    editor = "Eugene Fiume",
    pages = "355--360",
    year = "2001",
    url = "citeseer.nj.nec.com/wei01texture.html" }
Citations (may not include all citations):
219   Primitives for the manipulation of general subdivisions and .. (context) - Guibas, Stolfi - 1985
204   Re-tiling polygonal surfaces - Turk - 1992
164   Textures: A Photographic Album for Artists and Designers (context) - Brodatz - 1966
55   Multiresolution signal processing for meshes - Guskov, Sweldens et al. - 1999
54   Spherical wavelets: Efficiently representing functions on th.. (context) - Schroder, Sweldens - 1995
51   Texturing and Modeling: A Procedural Approach (context) - Ebert, Musgrave et al. - 1998    
45   Multiresolution sampling procedure for analysis and synthesi.. - De Bonet - 1997
44   The digital michelangelo project: 3d scanning of large statu.. - Levoy, Pulli et al.
42   Texture synthesis by non-parametric sampling - Efros, Leung - 1999
39   Interactive texture mapping (context) - Maillot, Yahia et al. - 1993
36   Pyramid Based texture analysisynthesi - Bergen, texture et al. - 1995
30   Texture characterization via joint statistics of wavelet coe.. - Simoncelli, Portilla - 1998
29   Novel cluster-based probability model for texture synthesis - Popat, Picard - 1993
27   Fast texture synthesis using tree-structured vector quantiza.. - Wei, Levoy
24   Decorating implicit surfaces (context) - Pedersen - 1995
17   Illustrating smooth surfaces - Hertzmann, Zorin
14   Lapped textures - Praun, Finkelstein et al.
13   Non-distorted texture mapping for sheared triangulated meshe.. - Levy, Mallet - 1998
10   Synthesizing natural textures - Ashikhmin
7   Pattern-based texturing revisited - Neyret, Cani - 1999
7   Model driven synthesis of natural textures for 3-D scenes (context) - Gagalowicz - 1986
6   Texture synthesis on surfaces (context) - Turk
5   Preserving attribute values on simplified meshes by resampli.. (context) - Cignoni, Montani et al. - 1999
2   texture using multiple 2D models analysis (context) - Ghazanfarpour, Dischler - 1996

Documents on the same site (http://wwwvis.informatik.uni-stuttgart.de/ger/teaching/lecture/ws01/seminar_meshes/):   More
A Volumetric Method for Building Complex Models from Range .. - Brian Curless, Marc Levoy (1996)   (Correct)
ROAMing Terrain: Real-time Optimally Adapting Meshes - Duchaineau, Wolinsky.. (1997)   (Correct)
Fairing Of Non-Manifolds For Visualization - Hubeli, Gross (2000)   (Correct)

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