// Colors and textures for WTEL logo // Black/white version // Net, satellite, and beams: black // Globe: white // Sky: white // Defines // wtel_logo_shadows // wtel_logo_has_globe // // wtel_logo_globe_radius // wtel_logo_globe_texture // wtel_logo_host_radius // wtel_logo_host_texture // wtel_logo_hub_radius // wtel_logo_hub_texture // wtel_logo_link_radius // wtel_logo_link_length // wtel_logo_link_texture // wtel_logo_trunk_radius // wtel_logo_trunk_texture // wtel_logo_net_radius // wtel_logo_sat_altitude // wtel_logo_sat_body_radius // wtel_logo_sat_body_height // wtel_logo_sat_body_texture // // wtel_logo_sat_wing_length // wtel_logo_sat_wing_width // wtel_logo_sat_wing_tilt_x // wtel_logo_sat_wing_tilt_z // wtel_logo_sat_wing_texture // // wtel_logo_beam_radius // wtel_logo_beam_step // wtel_logo_beam_texture // wtel_logo_sky_pigment #declare wtel_logo_shadows = false #declare wtel_logo_has_globe = true #declare wtel_logo_globe_radius = 6.00 #declare wtel_logo_net_radius = 1.00 #declare wtel_logo_sat_altitude = 2.25 #declare wtel_logo_trunk_radius = 0.04 #declare wtel_logo_link_radius = 0.02 #declare wtel_logo_link_length = 0.50 #declare wtel_logo_hub_radius = 0.10 #declare wtel_logo_host_radius = 0.07 #declare wtel_logo_host_sink = 1.00 * wtel_logo_link_length * (wtel_logo_net_radius/wtel_logo_globe_radius) #declare wtel_logo_sat_body_radius = 0.12 #declare wtel_logo_sat_body_height = 0.24 #declare wtel_logo_sat_wing_length = 0.56 #declare wtel_logo_sat_wing_width = 0.12 #declare wtel_logo_sat_wing_tilt_x = -045 #declare wtel_logo_sat_wing_tilt_z = -020 #declare wtel_logo_beam_radius = 0.03 #declare wtel_logo_beam_step = 0.125 #include "colors-basic.inc" #declare texture_color = color_basic_black #include "textures.inc" #declare wtel_logo_trunk_texture = texture{ texture_matte_strong } #declare texture_color = color_basic_black #include "textures.inc" #declare wtel_logo_hub_texture = texture{ texture_matte_strong } #declare texture_color = color_basic_black #include "textures.inc" #declare wtel_logo_link_texture = texture{ texture_matte_strong } #declare texture_color = color_basic_black #include "textures.inc" #declare wtel_logo_host_texture = texture{ texture_matte_strong } #declare texture_color = color_basic_black #include "textures.inc" #declare wtel_logo_sat_body_texture = texture{ texture_matte_strong } #declare texture_color = color_basic_black #include "textures.inc" #declare wtel_logo_sat_wing_texture = texture{ texture_matte_strong } #declare texture_color = color_basic_black #include "textures.inc" #declare wtel_logo_beam_texture = texture{ texture_matte_strong } #declare texture_color = color_basic_white #include "textures.inc" #declare wtel_logo_globe_texture = texture{ texture_matte_strong } #declare wtel_logo_sky_pigment = pigment { color rgb < 1, 1, 1 > } sky_sphere { pigment { wtel_logo_sky_pigment } } #include "wtel-lights-2.inc"