// Test scene: the orb // Last edited on 1999-02-13 18:38:03 by stolfi // Requires // Defines // scene = the scene object #include "sib-sky.inc" // THE SCENE // Central orb #declare sib_core_orb_flatten = 0.5; #include "sib-core.inc" // Coordinate axes #declare axes_thickness = 0.02; #declare axes_length = 10.0; #include "axes.inc" // Reference box #declare unit_box_grid = 0; #include "unit-box.inc" // Put it all together: #declare scene = union{ object{ sib_core // rotate < 030, 000, 000 > // tilt squashed globe // rotate < 000, 000, 040 > // translate < 00.0, 00.0, +0.1 > } object{ unit_box } object{ axes } } // TEXT OVERLAY #declare overlay = object{ empty } #declare overlay_height = 1; #declare overlay_width = 1; #declare overlay_rel_dist = 0.8;