#include "colors.inc"
#include "textures.inc"

background { White }

camera {
	location <12, 9, -40>
	look_at  <12 9,  0>
	angle 45
}



light_source {
	<4, 5,-15> White
}



#declare esfera_maior = 
sphere {
	<-2,2,0> 2.0
	texture {
		pigment { Red }
	}
}

#declare texto = 
text {
	ttf "arial.ttf" "LSNet" 0.8 0
	pigment { Cyan }
	scale <5,5,5>
}



#declare anel =
cylinder {
	<0, 0.08,0>
	<0,-0.08,0>
	2.3
	open
	pigment { BrightGold }
	scale <2,1,1>
	rotate <0,0,25>
	translate <6.5,1.8,0>	
}




#declare esfera_menor = 
object { esfera_maior
	translate <2,-2,0>
	scale <0.22,0.22,0.22>
	translate <9.6,3.2,-1.5>
}



#declare logotipo =
union {
	object { esfera_maior }
	object { esfera_menor }
	object { anel }
	object { texto }
	translate <4,8,0>
	finish { phong 1 }
}


object { logotipo 
	translate <clock,abs(sin(clock)),0>
}