#include "colors.inc" #include "textures.inc" #include "stones.inc" background { color rgb <1,1,1> } light_source { < 5.00, 3.00, 10.00 > color rgb < 1.00, 1.00, 1.00 > } camera { location < 10.00, 10.00, 10.00 > right < -1.00, 0.00, 0.00 > up < 0.00, 0.00, 0.90 > sky < 0.00, 0.00, 1.00 > look_at < 0.00, 3.00, 0.00 > } #declare chao = union{ box { <-80, -27.5, -0.01>, <80, -3.5, 0 > texture{ pigment { color rgb < 0.5, 0.5, 0.5 > } normal { granite 0.3 } } } box { <-80, -3.5, -0.01>, <80, -3, 0.5 > texture{ pigment { color rgb < 0.9, 0.9, 0.9 > } normal { granite 0.3 } } } box { <-80, -3, -0.01>, <80, 3, 0 > texture{ pigment { color rgb < 0, 1, 0 > } normal { dents .075 scale .075 } } } box { <-80, 3, -0.01>, <80, 3.5, 0.5 > texture{ pigment { color rgb < 0.9, 0.9, 0.9 > } normal { granite 0.3 } } } box { <-80, 3.5, -0.01>, <80, 27.5, 0 > texture { pigment {color rgb < 0.5, 0.5, 0.5 > } normal { granite 0.3 } } } } #declare monumento = box { <-1, -1, 0>, <1, 1, 1> pigment { color rgb < 0.9, 0.9, 0.9> } } object { chao } object { monumento }