// Last edited on 2001-01-29 18:54:28 by stolfi // Eliminado image_map n~ao fornecido -- J.Stolfi // Projeto final de MC930 #include "colors.inc" #include "stones.inc" #include "skies.inc" #include "metals.inc" #include "textures.inc" #include "finish.inc" background{ color rgb < 0.22, 0.00, 0.59 > } camera { location < -7.00, 15.00, 12.00 > right < 0.00, 1.20, 0.00 > up < 0.00, 0.00, 0.90 > sky < 0.00, 0.00, 1.00 > look_at < 0.00, -3.00, 5.00 > } light_source { <0.00, 15.00, 8.50> color rgb <1.00,1.00,1.00> } #declare torre = cylinder { <0.00,0.00,0.00>, <0.00,0.00,10.00>, 2 texture {T_Grnt2} } #declare circulo = torus { 2.0, 0.05 rotate -90*x texture {T_Copper_1A} } /*Grama*/ // plane{ z, 0 texture{ pigment {image_map { gif "sprbk041a.gif"}}}} // [J.Stolfi] plane{ z, 0 texture{ pigment { color rgb Green }}} // [J.Stolfi] /*Nebulosidade*/ plane{ z, 5 texture{ P_Cloud1 }} /* Ceu */ plane { z, 150 texture { pigment { SkyBlue } finish { ambient 1 diffuse 0} } texture { pigment { bozo turbulence .5 color_map { [0 White] [1 White filter 1] } } finish { ambient 1 diffuse 0 } scale <1000, 250, 250> } } //#declare circulo = /*Desenha os objetos*/ object {torre} object {circulo translate <0.00,0.00,10.3> } object {circulo translate <0.00,0.00,10.6> }