// Last edited on 2000-11-09 12:14:05 by Felipe de Alvarenga Leite #include "colors.inc" #include "stones.inc" plane{ y, 0 pigment{granite scale 1.5} } /* sky_sphere { pigment { gradient y color_map { [0.000 0.002 color rgb <1.0, 0.2, 0.0> color rgb <1.0, 0.2, 0.0>] [0.002 0.200 color rgb <0.8, 0.1, 0.0> color rgb <0.2, 0.2, 0.3>] } scale 2 translate -1 } pigment { bozo turbulence 0.65 octaves 6 omega 0.7 lambda 2 color_map { [0.0 0.1 color rgb <0.85, 0.85, 0.85> color rgb <0.75, 0.75, 0.75>] [0.1 0.5 color rgb <0.75, 0.75, 0.75> color rgbt <1, 1, 1, 1>] [0.5 1.0 color rgbt <1, 1, 1, 1> color rgbt <1, 1, 1, 1>] } scale <0.2, 0.5, 0.2> } rotate -135*x } */ background{ color rgb < 1, 1, 1 > } light_source { < 10.00, 15.00, -25.00 > color rgb < 1.00, 1.00, 1.00 > } light_source { < -10.00, 35.00, 25.00 > color rgb < 1.00, 1.00, 1.00 > } camera { location < -5.00, 22.00, -25.00 > // right < 0.000, 0.00, 0.00 > // up < 0.00, 0.00, 0.00 > sky < 0.00, 1.00, 0.00 > look_at < 15, 5, 15 > } #declare azul= color rgb <0.8, 1, 1>; #declare telhado= color rgb<1, 0, 0>; #declare base= union{ object{box{<0, 0, 0> <20, 4, 40> pigment{azul}}} object{box{<0, 4, -1> <20, 6, 3> pigment{azul}}} object{box{<0, 6, -1> <20, 8, 3> pigment {azul}}} object{box{<8, 4, 20> <12, 8, 40> pigment {azul}}} object{box{<4, 6, 0> <16, 8, 3> pigment {azul}}} object{box{<6, 8, 0> <14, 12, 3> pigment{azul}}} } #declare degraus= union{ object{box{<5, 0, 0> <15, 0.1, -2> pigment {Brown}}} object{box{<5.2, 0.1, 0> <14.8, 0.2, -1.9> pigment {Brown}}} object{box{<5.4, 0.2, 0> <14.6, 0.3, -1.8> pigment {Brown}}} object{box{<5.6, 0.3, 0> <14.4, 0.4, -1.7> pigment {Brown}}} object{box{<5.8, 0.4, 0> <14.2, 0.5, -1.6> pigment {Brown}}} object{box{<6, 0.5, 0> <14, 0.6, -1.5> pigment {Brown}}} } #declare torre1= union{ difference{ object{box{<8, 12, 0> <12, 16, 3> pigment {azul}}} object{box{<8.5, 12.1, -0.1> <11.5, 15.5, 3.1>}} object{box{<7.9, 12.1, 0.5> <12.1, 15.5, 2.5>}} } object{box{<8.5, 16, 0> <11.5, 16.5, 3> pigment {azul}}} object{prism { conic_sweep linear_spline 0, // height 1 1, // height 2 5, // the number of points making up the shape... <1,1>,<-1,1>,<-1,-1>,<1,-1>,<1,1> rotate <180, 0, 0> scale<2.15, 4, 1.7> translate<10, 20.5, 1.5> pigment {Black} } } object{cylinder{<10, 20, 1.5> <10, 20.7, 1.5> 0.3 pigment {Black}}} object{sphere{<10, 21.1, 1.5> 0.5 pigment {Black}}} object{box{<10.05, 21.5, 1.55> <9.95, 23.1, 1.45> pigment {Black}}} object{box{<9.4, 22.65, 1.45> <10.6, 22.75, 1.55> pigment {Black}}} } #declare abobada= union{ object{sphere{ <10, 10, 22> 2 pigment {Black}}} object{cylinder{ <10, 8, 22> <10, 10, 22> 2 pigment {azul}}} } #declare relogio= cylinder{<10, 10, 0> <10, 10, -0.05> 1 pigment {White}} #declare colunag= union{ cylinder{<0.5, 0, -0.5> <0.5, 4, -0.5> 0.5 pigment {White}} cylinder{<0.5, 0, -0.5> <0.5, 1, -0.5> 0.55 pigment {White}} cylinder{<0.5, 1.05, -0.5> <0.5, 1.1, -0.5> 0.55 pigment {White}} cylinder{<0.5, 1.15, -0.5> <0.5, 1.2, -0.5> 0.55 pigment {White}} cylinder{<0.5, 3.8, -0.5> <0.5, 4, -0.5> 0.55 pigment {White}} } #declare colunap= union{ cylinder{<0.5, 0.6, -0.5> <0.5, 4, -0.5> 0.35 pigment {White}} cylinder{<0.5, 0.6, -0.5> <0.5, 1, -0.5> 0.4 pigment {White}} cylinder{<0.5, 1.05, -0.5> <0.5, 1.1, -0.5> 0.4 pigment {White}} cylinder{<0.5, 1.15, -0.5> <0.5, 1.2, -0.5> 0.4 pigment {White}} cylinder{<0.5, 3.8, -0.5> <0.5, 4, -0.5> 0.4 pigment {White}} } #declare colunasfachada= union{ object{colunag} object{colunag translate 5*x} object{colunag translate 14*x} object{colunag translate 19*x} object{colunap translate <7, 0, -0.6>} object{colunap translate <8.5, 0, -0.6>} object{colunap translate <10.7, 0, -0.6>} object{colunap translate <12.2, 0, -0.6>} } #declare prisma3= prism { linear_sweep linear_spline 0, // sweep the following shape from here ... 1, // ... up through here 4, // the number of points making up the shape ... <-5,-1.5>, <5,-1.5>, <0,1>, <-5, -1.5> pigment {azul} } #declare toldo= union{ object{box{<5,4,0> <15, 5.5, -2> pigment {azul}}} object{prisma3 rotate -90*x translate <10, 7, -1>} object{prisma3 rotate -90*x scale<0.85, 0.85, 0.05> translate <10, 7, -2>} object{prisma3 rotate -90*x scale<0.3, 0.3, 0.05> translate <10, 6.8, -2.05>} object{prisma3 pigment{telhado} rotate -90*x scale <1, 1, 0.95> translate <10, 7.05, -1>} object{text { ttf "timrom.ttf" "N. SENHORA DA CONCEICAO" 0.5, 0 pigment { BrightGold } finish { reflection .25 specular 1 }} scale <0.63, 0.8, 1> translate <5.5, 4.5, -2.04> } } #declare telhado1= union{ difference{ object{prisma3 pigment{telhado} rotate -90*x scale<1.6, 1.6, 20> translate <8, 6.4 , 40>} object{box{<8, 3, 10> <12, 13, 50>}} } difference{ object{prisma3 pigment{telhado} rotate -90*x scale <1.6, 1.6, 20> translate <12, 6.4, 40>} object{box{<8, 3, 10> <12, 13, 50>}} } object{prisma3 pigment{telhado} rotate -90*x scale <0.7, 1.6, 16> translate <10, 9, 40>} object{prisma3 pigment{telhado} rotate -90*x scale <2, 2.6, 17> translate <10, 7.9, 20>} } #declare telhadof= difference{ object{telhado1} box{<7.5, 8, 19.5> <12.5, 12, 24.5>} } #declare catedral= union{ object{base} object{relogio} object{torre1} object{abobada} object{degraus} object{colunasfachada} object{toldo} object{telhadof} } object{catedral}