// MC930 - POV-Ray, Exercicio 1 // Fabio de Souza Azevedo - RA 952215 // Exemplo de arquivo de descricao de cena para POV-ray // Last edited on 2003-02-27 09:55:59 by stolfi background{ color rgb < 0.00, 0.03, 0.15 > } light_source { < 4.00, 10.00, -50.00 > color rgb < 1.00, 1.00, 1.00 > } camera { //location < 8.00, 4.00, 2.00 > location <0.0, 0.0, -20.00> right < -1.20, 0.00, 0.00 > up < 0.00, 0.00, 0.90 > //sky < 0.00, 0.00, 1.00 > sky < 0.00, 1.00, 0.00 > look_at < 0.00, 0.00, 0.00 > } // ----- Cores do Fabio #declare verde = texture { pigment { color rgb < 0.00, 1.5, 0.10 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare amarelo = texture { pigment { color rgb < 3.00, 3.0, 0.10 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare marrom = texture { pigment { color rgb < 2.0, 1.0, 0.1 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare laranja = texture { pigment { color rgb < 1.96, 1.0, 0.4 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } // ----- Objetos do Fabio #declare caixa1 = box { <-7, -5, -7>, // Near lower left corner < 7, -4, 7> // Far upper right corner texture { verde } } #declare caixa2 = box { <-2.5, -4, -2.5>, // Near lower left corner < 2.5, 1, 2.5> // Far upper right corner texture { marrom } rotate y*45 } #declare cone1 = cone { <0, 1, 0>, 1.5 // Center and radius of one end <0, 4, 0>, 0.5 // Center and radius of other end texture { amarelo } } #declare cone2 = cone { <0, 4, 0>, 0.5 // Center and radius of one end <0, 4.75, 0>, 1.5 // Center and radius of other end texture { amarelo } } #declare bola1 = sphere { < 0.00, 5.5, 0.00 >, 1.0 texture { laranja } } #declare cilindro1 = cylinder { < 0.00, 5.5, 0.00 >, < -3.00, 6.0, 0.00 >, 0.3 texture { amarelo } } #declare cilindro2 = cylinder { < 0.00, 5.5, 0.00 >, < +3.00, 6.0, 0.00 >, 0.3 texture { amarelo } } #declare bola2 = sphere { < -3.00, 6.0, 0.00 >, 1.0 texture { laranja } } #declare bola3 = sphere { < +3.00, 6.0, 0.00 >, 1.0 texture { laranja } } // Aqui está a cena, finalmente: object {caixa1} object {caixa2} object {cone1} object {cone2} object {bola1} object {cilindro1} object {cilindro2} object {bola2} object {bola3}