// MC930 - Trabalho prático 2 - 1s2003 // Artur Manoel Passos RA 001388 // Last edited on 2003-03-19 17:29:40 by stolfi #include "colors.inc" background{ color rgb < 1.00, 1.00, 1.00 > } light_source { < 2.00, 4.00, -20.00 > color rgb < 2.00, 2.00, 2.00 > } camera { location < 3.00, 4.00, -17.00 > right < 1.20, 0.00, 0.00 > up < 0.00, 0.00, 0.90 > sky < 0.00, 1.00, 0.00 > look_at < 0.00, 0.50, 0.00 > } //BLOB: blob { threshold 0.7 sphere { <0, 0, 0>, 3, 1 pigment {DarkBrown} } // Centro sphere { <1.8, 0, 0>, 1, 1 pigment {Green} } // Esquerda sphere { <0, -1.8, 0 >, 1, 1 pigment {Red} } // Baixo sphere { <-1.8, 0, 0>, 1, 1 pigment {Yellow} } // Direita sphere { <0, 1.8, 0>, 1, 1 pigment {Blue} } // Cima cylinder{<.0,0,3>, <0, 0, -3>, .5, -1 } // Buraco no meio scale 3 }