// Last edited on 2003-03-19 17:47:17 by stolfi #include "colors.inc" background{White} camera { angle 15 location <2,2,-20> look_at <2,2,0> } light_source { <10, 20, -10> color White } light_source { <12,-8,-20> color 0.5*White } blob { threshold .65 sphere { <1,1,0>, .8, 3 pigment {Green} } sphere { <1,2.2,0>, .8, 2 pigment {Blue} } sphere { <1.8,2.5,0>, .4, 2 pigment {Blue} } sphere { <2,1.2,0>, .7, 2 pigment {Red} } sphere { <2.5,2.2,0>, .6, 2 pigment {Red} } sphere { <1.8,2,0>, 1.2, .9 pigment {Blue} } finish { phong 1 } }