// Last edited on 2003-03-19 17:47:17 by stolfi

#include "colors.inc"
  background{White}
  camera {
    angle 15
    location <2,2,-20>
    look_at <2,2,0>
  }
  light_source { <10, 20, -10> color White }
  light_source { <12,-8,-20> color 0.5*White }
  blob {
    threshold .65
    sphere { <1,1,0>, .8, 3 pigment {Green} }
    sphere { <1,2.2,0>, .8, 2 pigment {Blue} }
    sphere { <1.8,2.5,0>, .4, 2 pigment {Blue} }
    sphere { <2,1.2,0>, .7, 2 pigment {Red} }
    sphere { <2.5,2.2,0>, .6, 2 pigment {Red} }
    sphere { <1.8,2,0>, 1.2, .9 pigment {Blue} }
    finish { phong 1 }
}