// Last edited on 2003-03-19 17:59:57 by stolfi #include "colors.inc" background{ color rgb < 0.00, 0.00, 0.00 > } light_source { < -3.00, -7.00, 10.00 > color rgb 1.6*< 1.00, 1.00, 1.00 > } camera { location < 3 , -5, 10.00 > right < -4/3, 0.00, 0.00 > up < 0.00, 0.00, 0.90 > sky < 0.00, 0.00, 1.00 > look_at < 0.00, 0.00, 0.00 > } blob { threshold .6 sphere {<0, 1, 0>, .5, 1 pigment{ Green}} sphere {<0.86603, 0.50000, 0>, .5, 1 pigment{ Yellow}} sphere {<0.86603, -0.50000, 0>, .5, 1 pigment{ Blue}} sphere {<0, -1, 0>, .5, 1 pigment{ Green}} sphere {<-0.86603, -0.50000, 0>, .5, 1 pigment{ Yellow}} sphere {<-0.86603, 0.50000, 0>, .5, 1 pigment{ Blue}} sphere {<0, 0, 0>, .5, 1 pigment{ White}} cylinder {<0, 1, 0>, <0.86603, 0.50000, 0>, .15, .9 pigment{ White}} cylinder {<0.86603, 0.50000, 0>, <0.86603, -0.50000, 0>, .15, .9 pigment{ White}} cylinder {<0.86603, -0.50000, 0>, <0, -1, 0>, .15, .9 pigment{ White}} cylinder {<0, -1, 0>, <-0.86603, -0.50000, 0>, .15, .9 pigment{ White}} cylinder {<-0.86603, -0.50000, 0>, <-0.86603, 0.50000, 0>, .15, .9 pigment{ White}} cylinder {<-0.86603, 0.50000, 0>, <0, 1, 0>, .15, .9 pigment{ White}} cylinder {<0, 0, 0>, <0, 1, 0>, .15, .9 pigment{ White}} cylinder {<0, 0, 0>, <0.86603, 0.50000, 0>, .15, .9 pigment{ White}} cylinder {<0, 0, 0>, <0.86603, -0.50000, 0>, .15, .9 pigment{ White}} cylinder {<0, 0, 0>, <0, -1, 0>, .15, .9 pigment{ White}} cylinder {<0, 0, 0>, <-0.86603, -0.50000, 0>, .15, .9 pigment{ White}} cylinder {<0, 0, 0>, <-0.86603, 0.50000, 0>, .15, .9 pigment{ White}} scale 3.5 }