// MC930 - POV-Ray, Exercicio 2 // Fabio de Souza Azevedo - RA 95221 // Exemplo de arquivo de descricao de cena para POV-ray // Last edited on 2003-03-19 18:16:30 by stolfi background{ color rgb < 0.70, 0.73, 0.85 > } light_source { < 4.00, 10.00, 50.00 > color rgb < 1.00, 1.00, 1.00 > } light_source { < -50.00, 10.00, 10.00 > color rgb 0.5*< 1.00, 1.00, 1.00 > } camera { location < 1.00, 2.00, 2.00 > right < -1.20, 0.00, 0.00 > up < 0.00, 0.00, 0.90 > sky < 0.00, 1.00, 0.00 > look_at < 0.00, 0.00, 0.00 > } // Exemplo do POV: #include "colors.inc" #declare blob_corpo = blob { threshold .65 sphere { <-0.8,0,0>, 1.3, 1 pigment {Yellow} } sphere { <0,0,0>, .4, 1 pigment {Green} } sphere { <0.8,0,0>, 1.0, 1 pigment {Blue} } // Exemplo: cylinder { <-.75,-.75,0>, <.75,.75,0>, .5, 1 } finish { phong 1 } } // Aqui está a cena, finalmente: object { blob_corpo } //object { blob_garra1 } //object { blob_garra2 }