// MC930 - POV-Ray, Exercicio 2
// Fabio de Souza Azevedo - RA 95221

// Exemplo de arquivo de descricao de cena para POV-ray
// Last edited on 2003-03-19 18:16:30 by stolfi

background{ color rgb < 0.70, 0.73, 0.85 > }

light_source {
  < 4.00, 10.00, 50.00 >
  color rgb < 1.00, 1.00, 1.00 >
} 

light_source {
  < -50.00, 10.00, 10.00 >
  color rgb 0.5*< 1.00, 1.00, 1.00 >
} 

camera {
  location  <  1.00, 2.00, 2.00 >
  right     < -1.20, 0.00, 0.00 >
  up        <  0.00, 0.00, 0.90 >
  sky       <  0.00, 1.00, 0.00 >
  look_at   <  0.00, 0.00, 0.00 >
} 


// Exemplo do POV:
#include "colors.inc"

#declare blob_corpo =
  blob {
    threshold .65
    sphere { <-0.8,0,0>, 1.3, 1 pigment {Yellow} }
    sphere { <0,0,0>,  .4, 1 pigment {Green} }
    sphere { <0.8,0,0>, 1.0, 1 pigment {Blue} }
    // Exemplo: cylinder { <-.75,-.75,0>, <.75,.75,0>, .5, 1 }
  
    finish { phong 1 }
  }
 


// Aqui está a cena, finalmente:

object { blob_corpo }
//object { blob_garra1 }
//object { blob_garra2 }