// Last edited on 2003-03-19 22:07:41 by stolfi // Ivan Francisco Coutinho Costa // RA 001833 // MC930 - TP 3 - Macaco Mecanico // Data 18/03/2003 #include "colors.inc" #include "textures.inc" #include "stones1.inc" background { color Black } camera { location 0.80*<15.0, 5.0, -40> look_at <0,0,0> } light_source { <50, 30, -30> color 1.1*White } light_source { <-40, 20, -60> color 0.8*White } plane { y, -20.0 texture { White_Wood } // pigment { color Salmon } } #declare cordomacaco = Brown //#declare corpo = // sphere { <0.0, 0.0, 0.0>, 2.0 // scale <1.0, 5.0, 1.0> // pigment { Brown } // } #declare corpo = union { sphere { <0, 10, 0> 2.0 } sphere { <0, -8, 0> 2.0 } cylinder { <0,10,0>,<0,-8,0>,2 } pigment { Brown } } #declare orelha = intersection { sphere { <0.0, 0.0, 0.0>, 1.5 } sphere { <1.0, 0.0, 0.0>, 1.5 } pigment {Brown} } #declare braco = union { cylinder { <0,7,0>, <-3,4,-1>, 1.0 } cylinder { <-3,4,-1>, <-1,6,-3>, 0.8 } pigment {Brown} } #declare perna = union { cylinder { <0,0,0>, <3,-2,0>, 1.3 } sphere { <3,-2,0>, 1.3 } cylinder { <3,-2,0>, <-1,-7,0>, 1.0 } pigment {Brown} } #declare rabo= union { cylinder {<0,0,0>, <10,0,0>, 0.4 pigment {Brown} } // cilindro deitado no eixo x } #declare olho= sphere { <0,0,0>, .3 pigment { White } } union { object { corpo } object { orelha rotate <90,0,0> translate <-3,10,0>} // orelha direita object { orelha rotate <90,0,0> translate <-3,10,0> scale <-1,1,1>} // orelha esquerda object { braco } // braco direito object { braco scale <-1,1,1>} // braco esquerdo object { perna rotate <0,60,0> translate <2,-8,1> } // perna direita object { perna rotate <0,60,0> translate <2,-8,1> scale <-1,1,1> } // perna esquerda object { rabo rotate <0,290,0> rotate <25,0,0> translate <0,-8,0> } object { olho translate <-1,10,-2> } object { olho translate <1,10,-2> } }