// Last edited on 2003-03-19 23:27:21 by stolfi // José Renato Paulon #include "colors.inc" background{White} camera { angle 15 location 0.85*<-30,30,-70> look_at <0,-5,0> } light_source {<-10,20,-10> color 1.2*White} light_source {<10,3,-10> color 0.5*White} //primeira parte (cabeça) #declare cabeca = sphere {<0,0,0>, 1.3 pigment {Brown} } #declare focinho = sphere {<-.6,-.7,0>, 1 pigment {Pink} } #declare pescoco = cylinder { <0,0,0>, <0,-1.5,0>, 0.5 pigment {Brown} } //Corpo #declare corpo = cylinder { <0,-2.5,0>,<0,-7,0> 2 pigment {Brown} } //Bracos #declare antebraco1 = cylinder { <-.5,-2,-2>,<-4,-5,-1.5> .5 pigment {Brown} } #declare antebraco2 = cylinder { <-.5,-2,2>,<-4,-5,1.5> .5 pigment {Brown} } #declare braco1 = cylinder { <-4,-5,-2>,<-6,-3,-2> .5 pigment {Brown} } #declare braco2 = cylinder { <-4,-5,2>,<-6,-3,2> .5 pigment {Brown} } //Pe+perna #declare coxa1 = cylinder { <0,-6,-1.5>,<-1.2,-9,-1.5> .5 pigment {Brown} } #declare coxa2 = cylinder { <0,-6,1.5>,<-1.2,-9,1.5> .5 pigment {Brown} } #declare perna1 = cylinder { <-1.2,-9,-1.5>,<0,-11,-1.5>, .5 pigment {Brown} } #declare perna2 = cylinder { <-1.2,-9,1.5>,<0,-11,1.5>, .5 pigment {Brown} } union { object {cabeca scale <1.5,1.5,1>} object {focinho scale <1.8,1,-1.8>} object {pescoco} } union{ object {corpo} object {antebraco1 scale <0,1.5,0>} object {antebraco2 scale <0,1.5,0>} object {braco1 scale <0,1.5,0>} object {braco2 scale <0,1.5,0>} object {coxa1 } object {coxa2 } object {perna1 } object {perna2 } }