// Last edited on 2003-03-19 23:32:47 by stolfi #include "colors.inc" background{White} camera { angle 20 location<9,2,-14> look_at<0,0,0> } light_source { <-10, 20, -30> color 1.2*White } light_source { <17, 3, -10> color 0.6*White } #declare tronco = blob { threshold .65 sphere{ <-.38, 1,0>,.83, 1 } sphere{<+.38, 1,0>,.83, 1 } sphere{ <+.12, 0.1,0>,1.33, 1 } pigment{ Flesh } } #declare perna = cylinder {<.41, -.95,0>, <.85, -.68, -.05>, .8 pigment{Grey}} #declare antebraco= cylinder {<.65, 1,0>, <1.4, 1, 0>, .20} #declare braco = cylinder {<1.38, 1,0>, <1, 0.5, -0.7>, .20 pigment{Grey}} #declare cabeca = sphere{ <0, 1.5,-0.3>,.33 pigment{Flesh}} object {cabeca} object {tronco} object {perna} object {perna rotate<0,0,-66>} object {antebraco} object {braco} object {antebraco translate <-2,0,0>} object {braco translate <-2.6,0,0>} plane { y, -2 pigment { color Green} }