// Last edited on 2003-03-19 23:32:47 by stolfi

#include "colors.inc"
background{White}
camera {
  angle 20
  location<9,2,-14>
  look_at<0,0,0>
}
light_source { <-10, 20, -30> color 1.2*White }
light_source { <17, 3, -10> color 0.6*White }


#declare tronco =   
blob {
  threshold .65
  sphere{ <-.38, 1,0>,.83, 1 }   
   sphere{<+.38, 1,0>,.83, 1 }   
  sphere{ <+.12, 0.1,0>,1.33, 1 }
  
  pigment{ Flesh }
}

#declare perna = 

cylinder {<.41, -.95,0>, <.85, -.68, -.05>, .8 pigment{Grey}}

#declare antebraco=

cylinder {<.65, 1,0>, <1.4, 1, 0>, .20}

#declare braco =

cylinder {<1.38, 1,0>, <1, 0.5, -0.7>, .20 pigment{Grey}}


#declare cabeca = 

  sphere{ <0, 1.5,-0.3>,.33 pigment{Flesh}}  

object {cabeca}

object {tronco}

object {perna}
object {perna rotate<0,0,-66>}

object {antebraco}
object {braco}

object {antebraco  translate <-2,0,0>}
object {braco translate <-2.6,0,0>}

plane {

   y, -2
  pigment { color Green}

   }