// Last edited on 2003-03-19 23:44:00 by stolfi #include "colors.inc" background{White} camera { location < -20, -50, 5 > right 0.8 up 0.6 sky <0,0,1> look_at 0 } light_source { <300, -700, 100> 1.2*White } light_source { <-600, 100, 1000> 0.5*White } #declare cabeca = sphere{<0,0,8>,3 pigment{Brown}} #declare orelha = sphere{<2.5,0,9>,1 pigment {Black}} #declare perna = sphere{<5,0,-3.5>,2.5 pigment{Brown} scale<1,1,3>} #declare corpo = cylinder{<0,0,6>,<0,0,-6>,5 pigment{Brown}} #declare rabo= sphere{<0.5,0,-3.5>,0.5 scale<15,1,1> pigment{Brown}} #declare fluf=sphere{<15,0,-3.5>,1 pigment{Red}} #declare braco=sphere{<5,0,3.5>,2 pigment{Brown} scale<1,1,5> rotate<0,30,0> translate<-3,0,0>} #declare pe= sphere{<5,0,-18>,2 pigment{Yellow} scale<2.5,1,1> translate<-4,0,0>} union { object{cabeca} object{corpo} object{orelha} object{orelha scale<-1,1,1>} object{perna} object{perna scale<-1,1,1>} object{rabo} object{fluf} object{braco} object{braco scale<-1,1,1>} object{pe} object{pe scale<-1,1,1>} }