// MC930A Primeira Atividade de Laboratório utilizando POV-ray // Autor: Mário Riudoms Sangenis - RA: 992198 #include "colors.inc" #include "textures.inc" background{ color rgb < 1.00, 1.00, 1.00 > } light_source { < 0.00, 10.00, -50.00 > color rgb < 1.00, 1.00, 1.00 > } camera { location < 5.00, 0.00, -10.00 > right < +1.20, 0.00, 0.00 > up < 0.00, 0.00, 0.90 > sky < 0.00, 1.00, 0.00 > look_at < 0.00, 0.00, 0.00 > } #declare corpo = cylinder { < 0.00, 1.50, 0.00 >, < 0.00, -1.50, 0.00 >, 1.00 pigment { Blue } } #declare braco = union { sphere{<1.20, 1.00, 0.00>, 0.3 pigment{Red}} cylinder{<1.30, 1.00, 0.00>, <2.30, 0.00, 0.00>, 0.22 pigment{Green}} sphere{<2.20, 0.00, 0.00>, 0.3 pigment{Red}} cylinder{<2.30, 0.00, 0.00>, <1.60, -1.20, 0.00>, 0.2 pigment{Green}} cylinder{<1.60, -1.20, 0.00>, <1.40, -1.54, 0.00>, 0.08 pigment{Black}} cylinder{<1.40, -1.50, 0.00>, <1.20, -1.35, 0.00>, 0.08 pigment{Black}} } #declare perna = union { sphere{<0.50, -1.70, 0.00>, 0.3 pigment{Red}} cylinder{<0.50, -1.90, 0.00>, <0.50, -3.00, 0.00>, 0.25 pigment{Green}} sphere{<0.50, -3.20, 0.00>, 0.3 pigment{Red}} cylinder{<0.50, -3.40, 0.00>, <0.50, -4.20, 0.00>, 0.23 pigment{Green}} cylinder{<0.50, -4.20, 0.00>, <0.50, -4.60, 0.00>, 0.10 pigment{Black}} box{<0.10, -4.65, 0.50>, <0.90, -4.45, -0.50> pigment{Black}} } #declare cabeca = union { cylinder{<0.00, 1.50, 0.00>, <0.00, 2.00, 0.00>, 0.30 pigment{Magenta}} sphere{<0.00, 1.80, 0.00>, 0.7 pigment{Yellow} scale <1,1.5,1>} sphere{<0.00, 2.15, -0.40>, 0.5 pigment{Brown} scale <1.2,1,1>} } #declare cabeca_boca = difference { object { cabeca } cylinder{<2.00, 1.90, -0.90>, <-2.00, 1.90, -0.90>, 0.15} } #declare olho = union { sphere{<-0.25, 2.10, -0.5>, 0.18 pigment{Cyan} scale <1,1.4,1>} } // Aqui está a cena, finalmente: union { object { corpo } object { braco } object { braco scale <-1,1,1>} object { perna } object { perna scale <-1,1,1>} object { cabeca_boca } object { olho } object { olho scale <-1,1,1>} }