// Last edited on 2003-04-13 23:18:13 by stolfi // Senhor dos Toróides // 10/04/2003 Thiago Barroso Fonte Boa #include "colors.inc" #include "stones.inc" #declare ctr = < 0, 0, 0 >; #declare cam = < 0, 0, -2.8 >; camera { location ctr + 1.1*cam right 1.2*x up 0.9*y look_at ctr } light_source { ctr + 0.5*(vrotate(cam, 20*y) + 0.2*y) color rgb 1.2*<1,1,1> } light_source { ctr + 0.7*(vrotate(cam, -50*y) + 0.4*y) color rgb 0.8*<1,1,1> } #declare logo= text{ ttf "arial.ttf" "Lord of Rings" 0.15, 0 texture{pigment {color rgb <1,0,0>} finish {phong 1}} //BrightGold}} } #declare anel= difference{ torus{ 0.5,0.1 rotate <90,0,0> } sphere{ <0,0,0>,0.5 } texture{pigment {color BrightGold}} finish {phong 1} } #if (clock < 0.7) #declare rotacao = (3*360)*(clock/0.7); #declare posicao = -5 + 5*(clock/0.7); #else #declare rotacao = 0; #declare posicao = 0; #declare plogo = 2 - 2.2 * ((clock-0.7)/(0.3)); object{logo translate<-2.7,plogo,-0.6> scale<0.5,0.5,0.5>} #end object{anel translate<0,0,0> rotate<0,rotacao,0>} plane{y,-0.6 pigment{color rgb <0,0,1>}}