// Last edited on 2003-05-31 15:16:33 by stolfi /* Breno Filipe Bocalon Cavalcanti ra:008179 */ #include "colors.inc" #declare imgname = "breno.png"; #declare ctr = <0,0,0>; camera { location ctr + 1.5*<0,0,5> right 1.0*x up 0.50*y sky y look_at ctr } light_source { 100*<+5,1,5> color 0.9*White } light_source { 100*<-5,2,5> color 1.5*White } light_source { 100*<+1,1,5> color 0.5*White } background {Gray75} #declare olhos = sphere { <2,2.2,0.8> .09 } #declare nariz = cone { <0, 1, 1>, 0.05 <0, 1, 0>, 0.15 translate<2.15,1,0> } #declare cabeca = sphere { <0.63, 0.6,0>, 0.25 pigment {image_map { png imgname } } } #declare boca= sphere { <2.2,1.8,0.8> .09 } #declare cena = union{ object{cabeca scale<4,4,4>} object{olhos translate <0,0,0.05>} object{olhos translate <0.3,0,0.2> } object{nariz} object{boca} pigment {image_map { png imgname} } } object { cena translate -4*<0.63, 0.6,0> } object { cena translate -4*<0.63, 0.6,0> rotate -53*y translate -2.2*x } object { cena translate -4*<0.63, 0.6,0> rotate +53*y translate +2.2*x }