// Last edited on 2003-05-31 15:45:37 by stolfi #include "colors.inc" #declare imgname = "face.png"; #declare ctr = <0,0,0>; camera { location ctr + 2.3 * < 1.00, 2.50, -15.00 > right 1.0*x up 0.50*y sky y look_at ctr } light_source { 50*< -10.00, 10.00, -10.00 > color 1.2*White } light_source { 50*< +10.00, 10.00, -10.00 > color 0.8*White } light_source { 50*< 4.00, 3.00, -10.00 > color 0.4*White } background{color Gray80} #declare rosto = blob{ sphere {<0.5, 0.55, 0>, 0.60, 40} sphere {<1.0, 0.55, 0>, 0.15, 40} sphere {<0.0, 0.55, 0>, 0.15, 40} } #declare cena = object {rosto pigment {image_map {png imgname}} scale 8 scale y*1.25 translate <-4,-5,0> } object { cena } object { cena rotate +53*y translate -11*x } object { cena rotate -53*y translate +11*x }