// Last edited on 2003-11-26 06:21:52 by stolfi #include "colors.inc" #declare ctr = < 0, 0, 0>; #declare camdir = <0, 1, -10>; camera { location ctr + 1.00*camdir right 1.00*x up 0.75*y sky y look_at ctr } light_source { <500,500,-1000> White } text { ttf "timrom.ttf" "FORMULA" 1, 0 #if (clock < 0.5) pigment { Blue } //translate (-3 +3*(clock/2))*x translate (-3 +3*clock)*x #else pigment { Red } translate (-3 +3*0.5)*x #end translate -1*x } text { ttf "timrom.ttf" "ZERO" 1, 0 #if (clock < 1) pigment { Blue } translate (-1*clock)*x translate -1*y #else pigment { Blue } translate (-1*clock)*x translate -1*y #end }