// Last edited on DATE TIME by stolfi #include "dados.inc" #macro CeuAzulNublado() sky_sphere { pigment { gradient y color_map { [0.000 0.002 color rgb <0.0, 0.2, 1.0> color rgb <0.0, 0.2, 1.0>] [0.002 0.200 color rgb <0.0, 0.1, 0.8> color rgb <0.3, 0.2, 0.2>] } scale 2 translate -1 } pigment { bozo turbulence 0.65 octaves 6 omega 0.7 lambda 2 color_map { [0.0 0.1 color rgb <0.85, 0.85, 0.85> color rgb <0.75, 0.75, 0.75>] [0.1 0.5 color rgb <0.75, 0.75, 0.75> color rgbt <1, 1, 1, 1>] [0.5 1.0 color rgbt <1, 1, 1, 1> color rgbt <1, 1, 1, 1>] } scale <0.2, 0.5, 0.2> } rotate -135*x } #end #declare ctr = < 0.00, 0.00, 0.00 >; #declare camDir = < 0.00, 3.00, -30.00 >; camera { location ctr + 1.00*camDir right -1.00*x up 0.75*y sky y look_at ctr } light_source { <-7,15,-3> color rgb 10*<1,1,1> } light_source { <-3,5,10> color rgb 5*<1,1,1> } CeuAzulNublado() background { color rgb <0.2,0.2,0.2> } plane { <0,1,0>, 0 pigment { checker color rgb <0.1,0.1,0.1> color rgb <0.1,0.1,0.1> }}