// Last edited on 2003-12-06 18:40:55 by stolfi #include "dados.inc" #include "colors.inc" background{ color rgb < 1.00, 1.00, 1.00 > } light_source { < 20.00, 0.00, 20.00 > color rgb < 1.00, 1.00, 1.00 > } #declare ctr = < 0.00, 0.00, 0.00 >; #declare camDir = < 50.00, 110.00, 10.00 >; camera { location ctr + 1.00*camDir right -1.20*x up 0.90*y sky z look_at ctr }