#include "colors.inc" background{ color Black} light_source { < 0.00, 8.00, 0.00 > color rgb < 1.00, 1.00, 1.00 > } light_source { < 10.00, 0.00, 0.00 > color rgb < 1.00, 1.00, 1.00 > } light_source { < 0.00, 10.00, 0.00 > color rgb < 1.00, 1.00, 1.00 > } light_source { < 8.00, 0.00, 0.00 > color rgb < 1.00, 1.00, 1.00 > } light_source { < 0.00, 0.00, 8.00 > color rgb < 1.00, 1.00, 1.00 > } camera { location < 10.00, 0.00, 0.00 > right < -1.20, 0.00, 0.00 > up < 0.00, 0.00, 0.90 > sky < 0.00, 0.00, 1.00 > look_at < 0.00, 0.00, 0.00 > } blob { threshold .5 sphere { <0,0,0>, 5, 1 pigment { image_map { png "earth-land.png" map_type 1 } rotate y*180 rotate x*90 } rotate z*clock*-360} cylinder { <-.5,-5,0>, <-.5,(-5.1-(clock*-8)),0>, 1, .1 pigment {Green transmit .75 } rotate z*clock*-360} }