// Last edited on 2003-12-13 21:33:53 by stolfi #include "colors.inc" background{White} #declare ctr = <0,0,0>; #declare camDir = <0,2,-10>; camera { location ctr + 0.50*camDir right 0.50*x up 0.50*y sky y look_at ctr } light_source { <10, 20, -10> color 1.3*White } #declare est_planeta = "../txmaps/earth-land.png"; #declare fundo = "../txmaps/hubble-Sag-s5_l.jpg"; # declare brasil = blob { threshold .65 sphere { < 0.0, 0.0, 0.0 >, .5, 1 } sphere { < 0.5, -0.1, 0.0 >, .5, 1 } sphere { < 0.0, -0.35, 0.0>, .5, 1 scale <1.2,1.5,1> } pigment { Yellow } scale<.4+(clock),.4+(clock),.1+(clock)> translate <0,0,-0.8> } # declare planeta = sphere { < 0.00, 0.00, 0.00 >, .8 pigment {image_map { png est_planeta map_type 1} } } union{ object { planeta } object {brasil} } sky_sphere{ pigment {image_map { jpeg fundo}}}