// Last edited on DATE TIME by USER // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare raio = 2.000; #declare tinta_A = texture { pigment { color rgb < 0.10, 0.80, 1.00 > } finish { diffuse 0.8 specular 0.4 roughness 0.005 ambient 0.1 } } #declare tinta_B = texture { pigment { color rgb < 1.00, 0.80, 0.10 > } finish { diffuse 0.8 specular 0.4 roughness 0.005 ambient 0.1 } } #declare tinta_C = texture { pigment { color rgb < 0.99, 0.99, 0.99 > } finish { diffuse 0.8 specular 0.4 roughness 0.005 ambient 0.1 } } #declare tinta_D = texture { pigment { color rgb < 0.25, 0.25, 0.25 > } finish { diffuse 0.8 specular 0.4 roughness 0.005 ambient 0.1 } } #declare tinta_E = texture { pigment { color rgb < 1.0, 1.0, 1.0 > } } #declare topo = box { < -4.00, -4.00, 0.00 >, < +4.00, 3.00, 1.50 > texture { tinta_C } } #declare frente = box { < -2.50, 4.50, 0.00 >, < +2.50, 0.00, +1.00 > texture { tinta_C } } #declare furo = box { < -1.30, -3.00, -4.00 >, < +1.30, -1.50, +4.40 > texture { tinta_C } } #declare coninho = cone { < 0.00, 0.00, -4.00 >,3.60 < 0.00, 0.00, 0.50 >,1.80 texture {tinta_D} } #declare bico = cone { < 0.00, 4.50, 0.00 >,2.00 < 0.00, 8.00, 0.00 >,0 texture {tinta_C} } #declare aplainador1 = box { < -3.00, -4.00, 1.00 >, < 3.00, 8.50, 2.00 > texture { tinta_D } } #declare aplainador2 = box { < -3.00, -4.00, -0.00 >, < 3.00, 8.50, -4.00 > texture { tinta_D } } object {coninho} difference { object {topo} object {furo} } union { object {frente} difference { object {bico} object {aplainador1} object {aplainador2} } rotate 20*x } #include "camlight.inc" camlight(<0,0,0>,<10.00,10.00,10.00>,1.00,z,1.0)