// Last edited on 2005-01-05 17:11:33 by stolfi // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare raio = 2.000; #declare tinta_A = texture { pigment { color rgb < 0.0, 0.0, 1.00 > } finish { diffuse 0.8 specular 0.4 roughness 0.005 ambient 0.1 } } #declare tinta_B = texture { pigment { color rgb < 1.00, 0.80, 0.10 > } finish { diffuse 0.8 specular 0.4 roughness 0.005 ambient 0.1 } } #declare tinta_C = texture { pigment { color rgb < 0.0, 0.8, 1.00 > } finish { diffuse 0.8 specular 0.4 roughness 0.005 ambient 0.1 } } #declare tinta_D = texture { pigment { color rgb < 1.0, 0, 0 > } finish { diffuse 0.8 specular 0.4 roughness 0.005 ambient 0.1 } } #declare alca = cylinder { < 2.5, 3, -0.50 >, < 2.5, 4.5, -0.50 >, 0.15 texture { tinta_B } } #declare box_alca = box { < 2, 2.8, -0.3 >, < 2.65, 3, -0.7 > texture { tinta_B } } #declare bico = cone { < 1, 5.3, -0.25 >, 1 < 1, 8.3, -0.25 >, 0 texture { tinta_B } } #declare box_cortabico = box { < 00, 5.2, -0.25 >, < 2, 8.4, 1 > texture { tinta_B } } #declare box_bico = box { < 0, 5, 0 >, < 2, 5.3, -1 > texture { tinta_B } } #declare box_dobra = box { < 00, 00, 00 >, < 2, 2, -0.3 > texture { tinta_B } } #declare box_cima = box { < 00, 2, 00 >, < 2, 5, -1.5 > texture { tinta_D } } #declare box_meio = box { < 0.3, 2.3, -1.5 >, < 1.7, 4.7, -2 > texture { tinta_B } } #declare box_fundo = box { < -0.3, 1.7, -2 >, < 2.3, 5.3, -2.15 > texture { tinta_B } } object {box_dobra translate <0,-2,0.3> rotate 20*x translate <0,2,-0.3>} object {box_cima} union { object {box_bico} difference{ object {bico} object {box_cortabico} } translate <0,-5,0> rotate 15*x translate <0,5,0> } object {box_meio} object {box_fundo} object {alca} object {box_alca} object {box_alca translate <0, 1.5, 0> } #include "camlight.inc" camlight(<0.00,4.00,-2.00>,<10.00,3.00,6.00>,1.00,z,1.0)