// Last edited on 2005-01-05 18:02:05 by stolfi // Processed by remove-cam-lights #include "colors.inc" background{ color rgb < 0.75, 0.80, 0.85 > } #declare raio = 2.000; #declare tinta_A = texture { pigment { color rgb < 0.10, 0.80, 1.00 > } finish { diffuse 0.8 specular 0.4 roughness 0.005 ambient 0.1 } } #declare tinta_B = texture { pigment { color rgb < 0.2, 0.50, 1.00 > } finish { diffuse 0.8 specular 0.4 roughness 0.005 ambient 0.1 } } #declare tinta_C = texture { pigment { color rgb < 0.70, 0.30, 0.05 > } finish { diffuse 0.8 specular 0.4 roughness 0.005 ambient 0.1 } } #declare peh = torus { 4.5,0.10 rotate -90*x texture {tinta_B} } #declare suporte = box { < -6.00, -6.00, 1.00 >, < 0.00, 0.00, 0.00 > texture { tinta_B } } #declare bico = cone { < 0.01, 4.01, 1.61 >, 0.80 < 0.01, 7.00, +1.61 >, 0.10 texture { tinta_C } } #declare tabua = box { <2.00,4.00,2.00>, <-2.00,-4.00,1.00> texture { tinta_C } } union { object { tabua } object { suporte rotate 30*x translate<1.00,1.00,1.00> } object { suporte rotate 120*x translate <1.00,2.00,1.50> } object { bico } object { peh } } #include "camlight.inc" camlight(<1.5,0,0>,<-7.00,7.00,4.00>,1.50,z,1.0)