// Last edited on 2005-01-05 23:06:54 by stolfi // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare cor_coroa = < 1.0, 1.0, 0.0>; #declare tinta_A = texture { pigment { rgb cor_coroa } finish { reflection cor_coroa*0.9 diffuse 0.05 specular 0.20 roughness 0.05 ambient 0.05 } } #declare tinta_B = texture { pigment { color rgb <0, 0.6, 0> filter 1} finish { diffuse 0.1 specular 1 reflection 0.25 roughness 0.001 ambient 0.1 } } #declare tinta_C = texture { pigment { color rgb <1.0, 0.0, 0> filter 1} finish { diffuse 0.1 specular 1 reflection 0.25 roughness 0.001 ambient 0.1 } } plane { z, -5 texture { pigment { checker <1,1,1>, <0.5,0.5,0.8> } finish { ambient 0.6 diffuse 0.4 } scale 2.0 } } #declare caixa = box { < 8.00, -1.00, -2.00 >, < -8.00, 1.00, 2. > texture { tinta_A } } #declare toroide1 = torus { 5, 3 rotate -90*x texture {tinta_A} } #declare cilindro = cylinder { <0.0, 0.0, -4.0>, <0.0, 0.0, 4.0>, 6 texture {tinta_A} } lathe { linear_spline 9, <.5,0>, <1,.5>, <1,1.5>, <.5,2>, <.5,2.5>, <1,2.5>, <1,2.7>, <.5,2.7>, <.5,3> texture { tinta_A } finish { ambient .3 phong .75 } rotate 90*x translate <6.0, 0.0, 2.7> } lathe { linear_spline 3, <.5,0>, <1,.5>, <.5,1> texture { tinta_B } interior {ior 1.5} finish { ambient .3 phong .75 } rotate 90*x translate <0.0, 6.0, 2.7> } lathe { linear_spline 3, <.5,0>, <1,.5>, <.5,1> texture { tinta_B } interior {ior 1.5} finish { ambient .3 phong .75 } rotate 90*x translate <0.0, -6.0, 2.7> } #declare toroide2 = torus { 1, .5 texture {tinta_C} interior {ior 1.5} rotate -90*x } union { object { toroide2 translate <0, 6, 4>} object { toroide2 translate <0, -6, 4>} difference{ object { toroide1 } object { cilindro } object { caixa rotate -15*z} object { caixa rotate +15*z} object { caixa rotate -45*z} object { caixa rotate +45*z} } } #include "camlight.inc" camlight(<0,0,2>,<25.00,6.00,8.00>,1.00,z,1.0)