// Last edited on 2005-01-05 22:04:25 by stolfi // Processed by remove-cam-lights #include "colors.inc" background{ color rgb < 0.75, 0.80, 0.85 > } #declare superior = <4.80, 2.30>; #declare meio = <4.30, 1.80>; #declare base = <4.20, 0.00>; #declare base2 = <4.30, 0.00>; #declare ouro_rgb = 1.7*<0.53, 0.43, 0.10>; #declare ouro = texture{ pigment{ color rgb ouro_rgb } finish { ambient 0.05 diffuse 0.05 reflection ouro_rgb specular 0.20 roughness 0.05 } } #declare diamante_rgb = <0.7, 0.75, 0.8>; #declare diamante = texture { finish { ambient 0.1 diffuse 0.1 reflection 0.15 specular 2 roughness 0.010 } pigment { color diamante_rgb filter 1 } } #declare rubi_rgb = <0.8, 0.20, 0.20>; #declare rubi = texture { finish { ambient 0.1 diffuse 0.1 reflection 0.15 specular 2 roughness 0.010 } pigment { color rubi_rgb filter 1 } } #declare topazio_rgb = <0.2, 0.20, 0.80>; #declare topazio = texture { finish { ambient 0.1 diffuse 0.1 reflection 0.15 specular 2 roughness 0.010 } pigment { color topazio_rgb filter 1 } } #declare coroa = lathe { linear_spline 4, base, base2, meio, superior texture { ouro } } #declare pedra_diamante = sphere { < 3.78, 0.70, 2.50 >, 0.3 texture { diamante } } #declare pedra_diamante2 = sphere { < 4.50, 0.70, 0.00 >, 0.3 texture { diamante } } #declare pedra_diamante3 = sphere { < 3.78, 0.70, -2.50 >, 0.3 texture { diamante } } #declare pedra_rubi = sphere { < 3.78, 1.70, 1.80 >, 0.3 texture { rubi } } #declare pedra_topazio = sphere { < 3.87, 1.70, -1.50 >, 0.3 texture { topazio } } #declare ornamento = torus { 4.40,0.10 translate <0.00,1.50,0.00> texture{ouro} } plane { <0, 1, 0>, 0 pigment { checker color rgb <0.55,0.60,0.75>, color White } finish {ambient 0.6 diffuse 0.4} } ornamento pedra_rubi pedra_topazio pedra_diamante pedra_diamante2 pedra_diamante3 coroa #include "camlight.inc" camlight(<0,0,0>,<9.00,3.50,2.00>,1.60,y,1.0)