// Last edited on 2005-01-06 00:15:29 by stolfi // Processed by remove-cam-lights #include "colors.inc" #include "stones.inc" background{ color rgb < 0.75, 0.80, 0.85 > } #declare cor_coroa = < 1.0, 1.0, 0.0>; #declare tinta_A = texture { pigment { rgb cor_coroa } finish { reflection cor_coroa*.7 diffuse 0.05 specular 0.20 roughness 0.05 ambient 0.05 } } #declare tinta_B = texture { pigment { color rgb <0, 0.6, 0> filter 1} finish { diffuse 0.1 specular 1 reflection 0.25 roughness 0.001 ambient 0.1 } } #declare tinta_C = texture { pigment { color rgb <1.0, 0.0, 0> filter 1} finish { diffuse 0.1 specular 1 reflection 0.25 roughness 0.001 ambient 0.1 } } plane { x, -5 texture { T_Stone1 } } #macro nos(n) union{ sphere{ <0,0,0>,1 texture { tinta_A } } sphere{ <0,n*n,-n*n>,1 texture { tinta_A } } sphere{ <0,0,-n*n>,1 texture { tinta_A } } } #end #macro ligacoes(n) union{ cylinder { <0,0,0>,<0,n*n,-n*n>,0.2 texture { tinta_B } } cylinder { <0,0,0>,<0,0,-n*n>,0.2 texture { tinta_B } } } #end #macro arvore(n) union { #if (n>0) nos(n) ligacoes(n) #if(n>2) object { arvore(n-1) translate <0,n*n,-n*n> } object { arvore(n-1) translate <0,0,-n*n> } #end #end } #end object{ arvore(5)} #include "camlight.inc" camlight(<0,20,-20>,<70,-10,30>,1.00,z,1.0)