// Last edited on 2005-01-06 00:29:10 by stolfi // Processed by remove-cam-lights #include "colors.inc" background{ color rgb < 0.75, 0.80, 0.85 > } #declare tinta_azul = texture { pigment { color rgb < 0.00, 0.00, 1.00 > } finish { diffuse 0.8 specular 0.2 roughness 0.005 ambient 0.1 } } #declare tx_aco = texture{ pigment{ rgb Gold } finish{ ambient 0.05 diffuse 0.05 reflection Gold specular 0.20 roughness 0.05 } } #declare tx_cristal = texture{ finish{ ambient 0.1 diffuse 0.1 reflection 0.25 specular 1 roughness 0.001 } pigment {color Blue filter 1} } #include "dados.inc" #declare eixos = union{ cylinder { <0,0,0>, <0,0,maior> 0.2 texture{tx_cristal} scale<1,1,0.5> } cylinder { <0,0,0>, <11,0,0> 0.2 texture{tx_cristal} } cone{ <11,0,0>,0.4, <12,0,0>,0 texture{tx_cristal} } cone{ <0,0,0>,0.4, <0,0,1>,0 texture{tx_cristal} translate <0,0,maior*0.5> } } union { object{barra0 scale<1,1,0.02>} object{barra1 scale<1,1,0.02>} object{barra2 scale<1,1,0.02>} object{barra3 scale<1,1,0.02>} object{barra4 scale<1,1,0.02>} object{barra5 scale<1,1,0.02>} object{barra6 scale<1,1,0.02>} object{barra7 scale<1,1,0.02>} object{barra8 scale<1,1,0.02>} object{eixos} } #include "camlight.inc" camlight(<6,0,9>,<-3,25,-8>,1.00,z,1.0)