// Last edited on 2005-01-06 00:29:10 by stolfi
// Processed by remove-cam-lights
#include "colors.inc"

background{ color rgb < 0.75, 0.80, 0.85 > }

#declare tinta_azul =
  texture {
    pigment { color rgb < 0.00, 0.00, 1.00 > }
    finish { diffuse 0.8 specular 0.2 roughness 0.005 ambient 0.1 }
  }

#declare tx_aco =
 texture{
  pigment{ rgb Gold }
  finish{
   ambient 0.05 diffuse 0.05
   reflection Gold
   specular 0.20 roughness 0.05
  }
 }

#declare tx_cristal =
 texture{
  finish{
   ambient 0.1 diffuse 0.1 reflection 0.25
   specular 1 roughness 0.001
  }
  pigment {color Blue filter 1}
 }

#include "dados.inc"

#declare eixos =
union{

 cylinder {
   <0,0,0>,
   <0,0,maior>
   0.2
  texture{tx_cristal}
 scale<1,1,0.5>

 }
 cylinder {
   <0,0,0>,
   <11,0,0>
   0.2
  texture{tx_cristal}
 }
 cone{
   <11,0,0>,0.4,
   <12,0,0>,0
    texture{tx_cristal}
 }
 cone{
   <0,0,0>,0.4,
   <0,0,1>,0
    texture{tx_cristal}
   translate <0,0,maior*0.5>
 }

}

  union {
    object{barra0 scale<1,1,0.02>}
    object{barra1 scale<1,1,0.02>}
    object{barra2 scale<1,1,0.02>}
    object{barra3 scale<1,1,0.02>}
    object{barra4 scale<1,1,0.02>}
    object{barra5 scale<1,1,0.02>}
    object{barra6 scale<1,1,0.02>}
    object{barra7 scale<1,1,0.02>}
    object{barra8 scale<1,1,0.02>}
    object{eixos}

  }

#include "camlight.inc"
camlight(<6,0,9>,<-3,25,-8>,1.00,z,1.0)