// Last edited on 2005-01-06 00:31:24 by stolfi // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare textura1 = texture { pigment {color rgb <0.3,0.3,0.1>} finish { ambient 0.1 diffuse 0.5 reflection 0.1 specular 0.90 roughness 0.005 } }; #declare textura2 = texture { pigment {color rgb <0,0.9,0>} finish { ambient 0.1 diffuse 0.5 reflection 0.1 specular 0.90 roughness 0.005 } }; #declare textura3 = texture { pigment {color rgb <0.5,0.5,0.5>} finish { ambient 0.2 diffuse 0.8 reflection 0.2 specular 0.90 roughness 0.005 } }; #declare MAX_SIZE = 20; #declare MAX_SIZE_MEDIA = 50; #macro Barra(atual, total, val1, val2) union { cylinder { <0,0,0>,<0,0.1+val1*MAX_SIZE,0>,4 texture {textura1} } cylinder { <0,0.1+val1*MAX_SIZE,0>,<0,0.2+val1*MAX_SIZE+val2*MAX_SIZE,0>,2 texture {textura2} } translate <45,10,0> rotate (-160/total * atual)*y translate <0,0,15> } #end #macro BarraMedia(val1, val2) union { cylinder { <0,0,0>,<0,0.1 + val1*MAX_SIZE_MEDIA,0>,18 texture {textura1} } cylinder { <0,val1*MAX_SIZE_MEDIA,0>,<0,0.1+val1*MAX_SIZE_MEDIA+val2*MAX_SIZE_MEDIA,0>,9 texture {textura2} } translate <0,10,20> } #end plane {y, 0 texture { pigment{checker <0.2,0.2,0.2>,<0.3,0.3,0.3>} finish {ambient 0.2 diffuse 0.8 reflection 0.05} scale 30.0 } } union { union { box {<-90,0,-10>, <90,90,0>} box {<-90,0,0>, <90,10,90>} texture {textura3} } #include "dados.inc" } #include "camlight.inc" camlight(<-10,25,0>,<120,55,200>,1.00,y,1.0)