// Last edited on 2005-01-06 00:43:33 by stolfi // Processed by remove-cam-lights #include "dados.inc" #declare usado = texture { pigment { rgb < 1.00, 0.00, 0.00> } finish { diffuse 0.05 } } #declare disp = texture { pigment { rgb < 0.0, 0.0, 1.0> } finish { diffuse 0.05 } } #declare letra = texture { pigment { rgb < 0, 0, 0> } } background{ color rgb <0.75, 0.80, 1.0> } union{ #declare i = 0; #while(i < qtd) object{ barra(i) translate -3*i*y } #declare i = i + 1; #end } #declare scene_ctr = <0,-3*qtd/2,0>; #declare camera_dir = <20,25,20>; #declare camera_far = 0.5*qtd/16; #include "camlight.inc" camlight(scene_ctr,camera_dir,camera_far,z,1.0)